Archive for the ‘Game Design: YMMV’ Category

Late last year EA released Need for Speed: Shift as a re-boot to the long running, but recently waning franchise and like I always do I rented it to see if it was any good (this time.)  As usual I was left disappointed and feeling a little cheated.  This couldn’t be what EA was banking on to save this franchise is it?  More rubber band AI and a bland and uninspiring UI, again?  Haven’t we learned anything by now EA?  12 games in (now 15 games proper for PC/consoles, ignoring portables and V-rally titles) and nobody is thinking in a way that could possibly save one of the oldest, most respected series in racing games…  *sigh*  Maybe we can fix that if we look at the problem.

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